Instructor Critiques for Full Participation Students will be uploaded for viewing approximately one week after each class.
This class uses footage from Term 3-21.
Date : 17-Jan – 14-Feb
Length: 5 Weeks
Videos Uploaded: Tuesday
Level : Intermediate to Advanced
This class will focus on developing a system for breaking down the human figure, so that you can more easily draw from your imagination. In this class we will focus on simplifying complex anatomy into more iconic forms by way of mannequinization. Once mastering these simple forms we will learn to use powerful gestures to position and manipulate them to achieve a better sense of dynamics. Figure invention is a priceless skill for any figurative artist looking to pursue a career in fine art, illustration or visual development.
Sketching materials left to student preference.
Erik M. Gist received his B.A. from SDSU in 1998. He began studying with Jeff Watts in 1996, three years later he began to teach and has done so ever since. Erik has worked in the video game industry as a concept designer and 3-D artist and is now working as a freelance illustrator. Erik’s clients include Marvel Comics, D.C. Comics, Dark Horse Comics, Disney, Audible, Wizards of the Coast, Upperdeck, Boom! Studios, Palladium Books, Blizzard Entertainment, Viking Childrens Books, Monkey Brain Books, Quart Publishing, and Chiat-Day. His work can be seen in Spectrum: the best in fantastic art including a nomination in 2018, and Aphrodesia: art of the female form 1 . Along with a Spectrum nomination, he has been nominated for an Illie Award, a Pulp Ark Award, a Chesley Award, and multiple Horror Comic Awards including one win. For more information about Erik’s art please visit his website at www.erikgist.com.